🗡️Refine Rates

A complete breakdown of refinement mechanics, success rates, and break chances.


🗡️ Weapon Level 1

Refine
Cost
🟨 Success
🟨 Break
🟪 Success
🟪 Break

+1

5,000z

95%

5%

100%

0%

+2

5,000z

90%

10%

100%

0%

+3

8,000z

85%

15%

100%

0%

+4

8,000z

80%

20%

100%

0%

+5

10,000z

70%

25%

90%

20%

+6

10,000z

60%

30%

80%

30%

+7

10,000z

40%

50%

70%

40%

+8

15,000z

30%

60%

60%

60%

+9

15,000z

20%

70%

50%

70%

+10

15,000z

15%

100%

40%

90%


🗡️ Weapon Level 2

Refine
Cost
🟨 Success
🟨 Break
🟪 Success
🟪 Break

+1

5,000z

90%

5%

100%

0%

+2

5,000z

85%

10%

100%

0%

+3

8,000z

80%

15%

100%

0%

+4

8,000z

70%

20%

100%

0%

+5

10,000z

60%

25%

90%

20%

+6

10,000z

40%

30%

70%

30%

+7

15,000z

40%

50%

50%

40%

+8

15,000z

30%

60%

50%

60%

+9

20,000z

20%

70%

40%

70%

+10

20,000z

10%

100%

30%

80%


🗡️ Weapon Level 3

Refine
Cost
🟨 Success
🟨 Break
🟪 Success
🟪 Break

+1

10,000z

85%

10%

100%

0%

+2

10,000z

80%

15%

100%

0%

+3

15,000z

70%

20%

85%

10%

+4

15,000z

60%

25%

80%

15%

+5

20,000z

40%

30%

70%

20%

+6

20,000z

30%

50%

60%

25%

+7

20,000z

30%

60%

40%

50%

+8

25,000z

20%

70%

40%

70%

+9

25,000z

10%

90%

30%

80%

+10

25,000z

9%

100%

20%

90%


🗡️ Weapon Level 4

Refine
Cost
🟨 Success
🟨 Break
🟪 Success
🟪 Break

+1

10,000z

80%

5%

100%

0%

+2

10,000z

70%

15%

100%

0%

+3

15,000z

60%

25%

80%

10%

+4

15,000z

40%

40%

70%

15%

+5

20,000z

40%

60%

60%

20%

+6

20,000z

30%

70%

40%

25%

+7

20,000z

20%

80%

40%

50%

+8

25,000z

10%

90%

30%

70%

+9

25,000z

9%

100%

20%

80%

+10

25,000z

5%

100%

10%

90%


🛡️ Armor

Refine
Cost
🟨 Success
🟨 Break
🟪 Success
🟪 Break

+1

10,000z

80%

5%

100%

0%

+2

10,000z

70%

15%

100%

0%

+3

15,000z

60%

25%

80%

10%

+4

20,000z

40%

40%

70%

15%

+5

30,000z

40%

60%

60%

20%

+6

30,000z

30%

70%

40%

25%

+7

30,000z

20%

80%

40%

50%

+8

30,000z

10%

90%

30%

70%

+9

40,000z

9%

100%

20%

80%

+10

40,000z

5%

100%

10%

90%


🔧 Mechanics Explanation

📌 How Breaking Works

Example: Armor Refine +0 → +1

  • ✅ Success Rate: 80%

  • ❌ Failure (Safe): 15%

  • 💥 Break Chance: 5%

🧠 Step-by-Step Logic

  1. The game rolls success chance (80%)

  2. If it fails (20%), it proceeds to break check

  3. From that failure:

    • 5% → 💥 Item Breaks

    • Remaining → ❌ Safe Failure (no refine, no break)


💡 Key Tips

  • 🟪 Enriched materials are best for high refine levels

  • ⚠️ +7 and above is where risk spikes heavily

  • 💸 Costs increase significantly at higher levels

  • 🎯 Always plan based on your risk tolerance

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